![]() ![]() Look in the mirrors what do you see? One of the most difficult rooms we’ve done, it has a truly startling reveal halfway through that takes things in a different direction. Reflections of all kinds are the theme of Mirrored, an escape room that takes you into the study of a missing professor researching light waves (missing professors are a major escape-room trope). Hint: Some clues are of a general, not specific, nature. Game we played: Mirrored Did we solve it in time? Not even close. Puzzled Room Escape, Holland Park WestĮscape rooms such as Puzzled Escape Room in Holland Park are a good team-building exercise. This is one of two Escape Hunt games designed locally – the other, The Jewel Thief, is a hunt for missing gems, and reputedly more challenging.ħ7 Russell Street, West End. Look around at the photos, paintings, wallpaper, furniture and crockery, and find the hidden codes needed to expose the threat and diffuse it. The idea is to find a bomb concealed somewhere within the elegant rooms of the governor’s stately residence. If you’re new to escape rooms, this one is a good place to start. One of the oldest escape rooms in Brisbane has had a refresh recently. ![]() Hint: What’s left behind when you’ve paired everything up? Game we played: Bomb at Government House Did we solve it in time? Yes, with six minutes to spare. The number of electrical gadgets is truly impressive and the ending, which has cogs unlocking the door to freedom, is highly satisfying.Įscape Hunt is one of the longest-running escape-room businesses in Brisbane. The puzzles are befuddling at first but reveal their secrets with a bit of close examination and contemplation. This beautifully designed game for two to five players makes good on the promise of the title – lots of Edison-era electrics, cogs, dials and light bulbs. Game we played: Steampunk Did we solve it in time? No, but they kindly gave us a few moments extra to finish it. Quest Room’s Steampunk escape room has puzzles utilising anachronistic technology. Missions include deactivating security systems to prevent a nuclear meltdown, and finding a missing research scientist.ġ15 Hyde Road, Yeronga. Expect lasers, jumper leads, ageing scientific equipment, countdowns and some mild scares. The retro location of the Paint Factory adds enormously to the atmosphere of these games, and the staff stay in character as scientists at a facility, adding to the immersion of the experience. Game we tried: Nuclear Enrichment Did we solve it in time? Yes. Project Immersive’s escape rooms, Nuclear Enrichment and The Portal, make excellent use of the Paint Factory’s corridors, heavy doors and other industrial trappings, such as emergency eye-wash stations. “It’s like going into your favourite book, or your favourite movie.” Damian Bowden ![]() Most escape rooms have a theme, ranging from horror to mystery to science fiction. The puzzles might unlock padlocks or doors to other parts of the experience. That’s what made us fall in love with this location.”Īn escape room, for the uninitiated, is a room containing puzzles that must be solved by two to six players to achieve an ultimate goal. And at 9 o’clock at night, that is horrifying, that hallway. “There’s a very long corridor that has two blinking red lights in it. “It had been almost totally abandoned for, like, 10 years before we went in with torches,” he recalls. Escape room manager Damian Bowden was first shown the laboratories one night late in 2021. Its former laboratories, meanwhile, are being leased to Project Immersive. Earmarked to become an integrated arts facility in the style of the Brisbane Powerhouse, the Paint Factory’s empty warehouses and offices have in the meantime been made available as studios to a number of Australia’s leading contemporary artists. ![]()
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